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-rw-r--r--nbproject/configurations.xml123
1 files changed, 0 insertions, 123 deletions
diff --git a/nbproject/configurations.xml b/nbproject/configurations.xml
deleted file mode 100644
index 870b6db..0000000
--- a/nbproject/configurations.xml
+++ /dev/null
@@ -1,123 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<configurationDescriptor version="95">
- <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
- <logicalFolder name="HeaderFiles"
- displayName="Header Files"
- projectFiles="true">
- <itemPath>Gameboard.h</itemPath>
- <itemPath>Player.h</itemPath>
- </logicalFolder>
- <logicalFolder name="ResourceFiles"
- displayName="Resource Files"
- projectFiles="true">
- </logicalFolder>
- <logicalFolder name="SourceFiles"
- displayName="Source Files"
- projectFiles="true">
- <itemPath>Gameboard.cpp</itemPath>
- <itemPath>Player.cpp</itemPath>
- <itemPath>main.cpp</itemPath>
- </logicalFolder>
- <logicalFolder name="TestFiles"
- displayName="Test Files"
- projectFiles="false"
- kind="TEST_LOGICAL_FOLDER">
- </logicalFolder>
- <logicalFolder name="ExternalFiles"
- displayName="Important Files"
- projectFiles="false"
- kind="IMPORTANT_FILES_FOLDER">
- <itemPath>Makefile</itemPath>
- </logicalFolder>
- <itemPath>README.md</itemPath>
- </logicalFolder>
- <projectmakefile>Makefile</projectmakefile>
- <confs>
- <conf name="Debug" type="1">
- <toolsSet>
- <compilerSet>default</compilerSet>
- <dependencyChecking>true</dependencyChecking>
- <rebuildPropChanged>false</rebuildPropChanged>
- </toolsSet>
- <compileType>
- </compileType>
- <item path="Gameboard.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Gameboard.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="Player.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Player.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="README.md" ex="false" tool="3" flavor2="0">
- </item>
- <item path="main.cpp" ex="false" tool="1" flavor2="0">
- </item>
- </conf>
- <conf name="Release" type="1">
- <toolsSet>
- <compilerSet>default</compilerSet>
- <dependencyChecking>true</dependencyChecking>
- <rebuildPropChanged>false</rebuildPropChanged>
- </toolsSet>
- <compileType>
- <cTool>
- <developmentMode>5</developmentMode>
- </cTool>
- <ccTool>
- <developmentMode>5</developmentMode>
- </ccTool>
- <fortranCompilerTool>
- <developmentMode>5</developmentMode>
- </fortranCompilerTool>
- <asmTool>
- <developmentMode>5</developmentMode>
- </asmTool>
- </compileType>
- <item path="Gameboard.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Gameboard.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="Player.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Player.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="README.md" ex="false" tool="3" flavor2="0">
- </item>
- <item path="main.cpp" ex="false" tool="1" flavor2="0">
- </item>
- </conf>
- <conf name="Win64" type="1">
- <toolsSet>
- <compilerSet>default</compilerSet>
- <dependencyChecking>true</dependencyChecking>
- <rebuildPropChanged>false</rebuildPropChanged>
- </toolsSet>
- <compileType>
- <ccTool>
- <standard>8</standard>
- <commandlineTool>x86_64-w64-mingw32-g++</commandlineTool>
- </ccTool>
- <asmTool>
- <commandlineTool>as</commandlineTool>
- </asmTool>
- <linkerTool>
- <output>${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/cpptictactoe.exe</output>
- <commandlineTool>x86_64-w64-mingw32-g++</commandlineTool>
- </linkerTool>
- </compileType>
- <item path="Gameboard.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Gameboard.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="Player.cpp" ex="false" tool="1" flavor2="0">
- </item>
- <item path="Player.h" ex="false" tool="3" flavor2="0">
- </item>
- <item path="README.md" ex="false" tool="3" flavor2="0">
- </item>
- <item path="main.cpp" ex="false" tool="1" flavor2="0">
- </item>
- </conf>
- </confs>
-</configurationDescriptor>